<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments for The Ant Nest</title>
	<atom:link href="http://www.theantnest.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.theantnest.com</link>
	<description></description>
	<pubDate>Tue, 02 Dec 2008 18:24:09 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.2</generator>
		<item>
		<title>Comment on Half-Life 2: Episode One Review by Thomas</title>
		<link>http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-12774</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Mon, 31 Dec 2007 01:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-12774</guid>
		<description>Tryy listening to the G-mans voice and then the computer that talks in portals dont the voices sound alike. And remember the portals game takes place in the half life world</description>
		<content:encoded><![CDATA[<p>Tryy listening to the G-mans voice and then the computer that talks in portals dont the voices sound alike. And remember the portals game takes place in the half life world</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Half-Life 2: Episode One Review by Tom Catullo</title>
		<link>http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-12170</link>
		<dc:creator>Tom Catullo</dc:creator>
		<pubDate>Sun, 16 Dec 2007 04:56:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-12170</guid>
		<description>Those are some interesting concepts there. I thought that Episode Two was a lot better than Episode One but we needed Episode One to kind of get things rolling. What I mean is that Episode One kind of set up the storyline for the upcoming trilogy of episodes. We needed Episode One in order to understand the storyline of the trilogy of Episodes that are still in the making.

I loved Episode One, but Episode Two was much more fun and rewarding. Some things about Episode One were annoying like that one part where you drop into a room filled with water and then you have to turn the power on and the water becomes electric. Then you can't tough the water and you have to get to the other side of the room. I hate those kinds of puzzles. Also, Lowlife was kind of annoying due to the fact that the flashlight ran out too quickly. But, I guess that all added to the eerieness of the chapter Lowlife in EP1.

Anyway, nice review. I learned some new ideas from it.</description>
		<content:encoded><![CDATA[<p>Those are some interesting concepts there. I thought that Episode Two was a lot better than Episode One but we needed Episode One to kind of get things rolling. What I mean is that Episode One kind of set up the storyline for the upcoming trilogy of episodes. We needed Episode One in order to understand the storyline of the trilogy of Episodes that are still in the making.</p>
<p>I loved Episode One, but Episode Two was much more fun and rewarding. Some things about Episode One were annoying like that one part where you drop into a room filled with water and then you have to turn the power on and the water becomes electric. Then you can&#8217;t tough the water and you have to get to the other side of the room. I hate those kinds of puzzles. Also, Lowlife was kind of annoying due to the fact that the flashlight ran out too quickly. But, I guess that all added to the eerieness of the chapter Lowlife in EP1.</p>
<p>Anyway, nice review. I learned some new ideas from it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Resistance: The Basics by Tom Catullo</title>
		<link>http://www.theantnest.com/archives/2006/resistance-the-basics/#comment-12169</link>
		<dc:creator>Tom Catullo</dc:creator>
		<pubDate>Sun, 16 Dec 2007 04:31:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/?p=56#comment-12169</guid>
		<description>Great article, man. I really enjoyed it.

I am a big mapper for Half-Life 1, myself, do I can share opinions with you. I am actually currently in tthe process of making a Modification for Half-Life 1 titled Pulse. I have updates and pictures and stuff on http://www.moddb.com/mods/9763/pulse and I would appreciate it if you would give me some pointers on my Modification. Anyway, I just saw a picture of Valve Hammer Editor on Google and I clicked on it and I saw this blog and I started reading it. Then, I got to this post which I really enjoyed. I like the pictures from Half-Life Source, too.

So, please stop by http://www.moddb.com/mods/9763/pulse and let me know what you think of my Mod and give me some tips. You seem to be an experienced mapper and VERC Collective isn't always a such a big help.

Great article and I hope to talk to you later,
 -Tom C.</description>
		<content:encoded><![CDATA[<p>Great article, man. I really enjoyed it.</p>
<p>I am a big mapper for Half-Life 1, myself, do I can share opinions with you. I am actually currently in tthe process of making a Modification for Half-Life 1 titled Pulse. I have updates and pictures and stuff on <a href="http://www.moddb.com/mods/9763/pulse" rel="nofollow">http://www.moddb.com/mods/9763/pulse</a> and I would appreciate it if you would give me some pointers on my Modification. Anyway, I just saw a picture of Valve Hammer Editor on Google and I clicked on it and I saw this blog and I started reading it. Then, I got to this post which I really enjoyed. I like the pictures from Half-Life Source, too.</p>
<p>So, please stop by <a href="http://www.moddb.com/mods/9763/pulse" rel="nofollow">http://www.moddb.com/mods/9763/pulse</a> and let me know what you think of my Mod and give me some tips. You seem to be an experienced mapper and VERC Collective isn&#8217;t always a such a big help.</p>
<p>Great article and I hope to talk to you later,<br />
 -Tom C.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Half-Life 2: Episode One Review by Peter</title>
		<link>http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-11746</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Wed, 05 Dec 2007 07:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-11746</guid>
		<description>excellent review! i really enjoy Half life alltogether- to me its almost a religion. plain and simple. Now i refer to religion for my world- not anyone else! 

lots of games coming out have crazy visuals implementing new technologies but Half Life beats all of them with 2 important elements of a great game - 1- amazing solid plot and secondly, character devolopments..i dont care if half life runs on forever- i will play and buy every single one of them!


half life 100- i dont care - its a great story can go out to so many outcomes!

Valve, in my humble opinion, is a very solid company with a great team.</description>
		<content:encoded><![CDATA[<p>excellent review! i really enjoy Half life alltogether- to me its almost a religion. plain and simple. Now i refer to religion for my world- not anyone else! </p>
<p>lots of games coming out have crazy visuals implementing new technologies but Half Life beats all of them with 2 important elements of a great game - 1- amazing solid plot and secondly, character devolopments..i dont care if half life runs on forever- i will play and buy every single one of them!</p>
<p>half life 100- i dont care - its a great story can go out to so many outcomes!</p>
<p>Valve, in my humble opinion, is a very solid company with a great team.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Half-Life 2: Episode One Review by Alan James</title>
		<link>http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-9961</link>
		<dc:creator>Alan James</dc:creator>
		<pubDate>Sun, 14 Oct 2007 03:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-9961</guid>
		<description>Most blogs are very poorly written. Most reviews are very poorly structured. And most writing in general has no value to it at all.

Along with being a wonderful review of a great game, this review is probably the best review or any game I have ever read. Maybe one of the best reviews I have EVER read. It blends the story, the gameplay and the development process into one easy to understand idea and explains how that idea relates to the character of the G-Man.

I agree. Valve is “Big Brother” but in a cool, buy you beer for your party, kind of way.</description>
		<content:encoded><![CDATA[<p>Most blogs are very poorly written. Most reviews are very poorly structured. And most writing in general has no value to it at all.</p>
<p>Along with being a wonderful review of a great game, this review is probably the best review or any game I have ever read. Maybe one of the best reviews I have EVER read. It blends the story, the gameplay and the development process into one easy to understand idea and explains how that idea relates to the character of the G-Man.</p>
<p>I agree. Valve is “Big Brother” but in a cool, buy you beer for your party, kind of way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Half-Life 2: Episode One Review by Stefan</title>
		<link>http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-9546</link>
		<dc:creator>Stefan</dc:creator>
		<pubDate>Sun, 23 Sep 2007 02:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-9546</guid>
		<description>Episode 2 is going to be a great game!!!</description>
		<content:encoded><![CDATA[<p>Episode 2 is going to be a great game!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Half-Life 2: Episode One Review by Scott</title>
		<link>http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-9329</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 14 Sep 2007 16:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-9329</guid>
		<description>NICE!

Looking forward to Episode 2!

And looking forward to your review on Episode 2.</description>
		<content:encoded><![CDATA[<p>NICE!</p>
<p>Looking forward to Episode 2!</p>
<p>And looking forward to your review on Episode 2.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Digital Actors by Natalie Netherlands</title>
		<link>http://www.theantnest.com/archives/2005/digital-actors/#comment-7543</link>
		<dc:creator>Natalie Netherlands</dc:creator>
		<pubDate>Wed, 25 Jul 2007 18:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/?p=8#comment-7543</guid>
		<description>You have an outstanding good and well structured site. I enjoyed browsing through it.</description>
		<content:encoded><![CDATA[<p>You have an outstanding good and well structured site. I enjoyed browsing through it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Half-Life 2: Episode One Review by Nicolas</title>
		<link>http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-6025</link>
		<dc:creator>Nicolas</dc:creator>
		<pubDate>Sat, 16 Jun 2007 23:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/archives/2006/half-life-2-episode-one-review/#comment-6025</guid>
		<description>wow, complete and simple, good work</description>
		<content:encoded><![CDATA[<p>wow, complete and simple, good work</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The accessibility of amateur game content by Tom Edwards</title>
		<link>http://www.theantnest.com/archives/2005/the-accessibility-of-amateur-game-content/#comment-403</link>
		<dc:creator>Tom Edwards</dc:creator>
		<pubDate>Mon, 04 Dec 2006 17:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.theantnest.com/?p=13#comment-403</guid>
		<description>I realise this post's age, but &lt;a href="http://steamreview.org/posts/p2pindev/" rel="nofollow"&gt;Steam's in-development P2P system&lt;/a&gt; is worth mentioning all the same. If done right, it will unify the mod and game discovery/download/update systems, which will be nothing short of fantastic.

Only problem? We're not seen of heard anything about it whatsoever since March.</description>
		<content:encoded><![CDATA[<p>I realise this post&#8217;s age, but <a href="http://steamreview.org/posts/p2pindev/" rel="nofollow">Steam&#8217;s in-development P2P system</a> is worth mentioning all the same. If done right, it will unify the mod and game discovery/download/update systems, which will be nothing short of fantastic.</p>
<p>Only problem? We&#8217;re not seen of heard anything about it whatsoever since March.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
